How to play:
- Grab playing pieces (we used our glass gems) and a die. Put playing pieces on Start.
- Take turns rolling the die. After you roll the die, look at the key at the top of the page. Name the picture. Then move to the closest picture that rhymes.
- Keep moving along the path until one of you reaches the last space.
The user should include a picture key on the gameboard to avoid any confusion. For example, if child rolls a 2 (bee), they move to the space closest to them that rhymes with the word they rolled (in this case, bee)
“Knee, bee – that rhymes!”
In this example, the child moves their playing piece to "knee" because it rhymes with "bee".
- Continue to roll the dice again, alternate turns, and play until one child reaches the last space. They win.