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Keyboard Controller Simulation Program

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Joystick-To-Mouse is a joystick input interface, keyboard controller simulation, and mouse emulator program designed to allow a joystick to control the cursor in the same way a mouse or other pointing device would. It supports up to four joystick button assignments, and any command supported by a mouse button can be assigned to a joystick button. You can store up to 128 keystrokes in a macro assigned to a Joystick button, or you may select from over 60 pre-defined keystroke combinations. Joystic

Parent Category: Motor Disability Access

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